Publication | Open Access
Enforcing cooperative storytelling: first studies
44
Citations
5
References
2004
Year
Unknown Venue
Tangible User InterfaceDigital StorytellingInterpersonal CommunicationCollaborative DesignCollaborative LearningDesignStorytelling ActivityUser ExperienceDesign ThinkingCooperative StorytellingEducationHuman-computer InteractionMerl DiamondtouchArtsDifferent Design ChoicesCommunicationInteractive StorytellingTechnology
In this paper, we describe the first prototype of a system called StoryTable, aimed at supporting a group of children in the activity of storytelling. The system is based on a special multi-user touchable device (the MERL DiamondTouch) and it was designed with the purpose of enforcing collaboration between children. The paper discusses how the main design choices were influenced by the paradigm of cooperative learning and presents two observational studies to assess the effects of the different design choices on the storytelling activity.
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