IEEE Transactions on Computational Intelligence and AI in Games · 2010 · 219 citations · 17 references
ComputingDesignArtificial IntelligenceGame TheorySimulation-based DesignAlgorithmic Game TheoryCombinatorial Game TheoryEvolutionary ComputationEvolutionary Game TheoryGame PlayingArtificial Intelligence In GamesAutomated MeasurementEvolutionary SearchGame-based SimulationSelf-play LearningSimulation Games
It is easy to create new combinatorial games but more difficult to predict those that will interest human players. We examine the concept of game quality, its automated measurement through self-play simulations, and its use in the evolutionary search for new high-quality games. A general game system called Ludi is described and experiments conducted to test its ability to synthesize and evaluate new games. Results demonstrate the validity of the approach through the automated creation of novel, interesting, and publishable games.
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Artificial intelligence: a modern approach
Choice Reviews Online · 1995 · 22.2K citations · Full text
Artificial intelligence: A modern approach
Nils J. Nilsson · Artificial Intelligence · 1996 · 10.7K citations
Winning Ways for Your Mathematical Plays.
R. J. Connelly, Elwyn R. Berlekamp, John H. Conway et al. · American Mathematical Monthly · 1986 · 1.5K citations