Journal of Applied Behavior Analysis · 2011 · 89 citations · 6 references
EducationEarly Childhood EducationEducational PsychologyChild DevelopmentClassroom ManagementGroup DynamicsBehaviorBehavioral InterventionsChild Behavior InterventionChild Behavior ManagementClassroom RulesGroup BehaviorClassroom Behavior InterventionClasswide Behavior ManagementEarly Childhood Classroom RulesSchool-based Behavior InterventionSchool-based Behavioral Intervention
The good behavior game (GBG) is a classwide group contingency that involves dividing the class into two teams, creating simple rules, and arranging contingencies for breaking or following those rules. Five kindergarten teachers and classrooms participated in this evaluation of the GBG. Disruptive behavior markedly decreased in all five classrooms as a result of the intervention. This study extends the GBG literature by systematically replicating the effects of the GBG with the youngest group of students to date.
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