The Journal of Library Innovation · 2009 · 34 citations · 14 references
ManagementInnovation ManagementOrganizational BehaviorCreativityInnovationPlay-based LearningCreative MotivationCreative ProcessCreativity DevelopmentOrganizational CreativityActivitiesAnimation StudiosCreative BehaviorIntrinsic Motivation For CreativityLibrary Management
Play is a powerful method of fostering creativity and innovation in organizations. As libraries confront a rapidly changing information landscape, the need for innovation in meeting user needs is paramount. Libraries can embrace organizational play as a means of stimulating employee creativity and developing innovative products and services. This article discusses the work-play dichotomy, the definition of play, and the Millennial generation’s attitude toward play. Several important characteristics of play are discussed, including time and space, transformation potential, safety, and intrinsic motivation. Various types of play activities are explored, and the psychological links that exist between play and creativity are examined. Several successful businesses have made bold moves to embrace organizational play. Examinations of Google, 37signals, IDEO, and Pixar Animation Studios provide lessons about the ways that play can be integrated into the library workplace. Finally, this article poses questions that should be answered by libraries wishing to foster a culture of innovation through play.
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Wikinomics: how mass collaboration changes everything
Choice Reviews Online · 2007 · 3.4K citations
Teresa M. Amabile · PubMed · 1998 · 1.7K citations
Management, Human Resource Management, Organizational Behavior +13