Publication | Closed Access
Network-Aware State Update For Large Scale Mobile Games
23
Citations
8
References
2007
Year
Unknown Venue
Mobile Data OffloadingEngineeringNetwork GameEdge ComputingNetwork Traffic ControlGame TheoryBusinessLarge Scale MobileNetwork ManagementMobile ComputingComputer ScienceNetwork TrafficGamesState Updating ThresholdAdvanced NetworkingCongestion ControlNetwork-aware State UpdateCongestion Management
In large scale mobile gaming environments, efficient mechanisms for state update is crucial to allow graceful real-time interaction of a large number of players, under limited wireless network bandwidth. By using the state updating threshold as a key parameter that bridges the resulting state inconsistency (or distortion) and the network traffic, we are able to model the fundamental traffic-distortion tradeoffs. Given the tradeoffs for all users, an optimal bandwidth allocation can be derived using well-known convex programming techniques. By exploring the temporal locality of gaming behavior, we also propose a prediction method to realize on-line bandwidth adaptation. Using real data trace from a multi-player driving game, the proposed network aware bandwidth allocation method, NABA, is able to achieve significant reduction in state distortion compared to two baselines: Uniform and Proportional policies. NABA is also adaptable to variations in system parameters, including bandwidth constraint and network delay.
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