2010 · 157 citations · 5 references
MedicineRehabilitation MedicineAssistive TechnologyRehabilitationStroke RehabilitationAugmented RealityAugmented Reality In MedicineVirtual RealityAugmented Reality InterfacesComputer-generated AnimationGame-based RehabilitationPhysical Therapy RehabilitationScenariosVirtual Reality Games
Stroke is the number one cause of severe physical disability in the UK. Recent studies have shown that technologies such as virtual reality and imaging can provide an engaging and motivating tool for physical rehabilitation. In this paper we summarize previous work in our group using virtual reality technology and webcam-based games. We then present early work we are conducting in experimenting with desktop augmented reality (AR) for rehabilitation. AR allows the user to use real objects to interact with computer-generated environments. Markers attached to the real objects enable the system (via a webcam) to track the position and orientation of each object as it is moved. The system can then augment the captured image of the real environment with computer-generated graphics to present a variety of game or task-driven scenarios to the user. We discuss the development of rehabilitation prototypes using available AR libraries and express our thoughts on the potential of AR technology.
5
Forced Use of the Upper Extremity in Chronic Stroke Patients
Johanna H. van der Lee, Robert Wagenaar, Gustaaf J. Lankhorst et al. · Stroke · 1999 · 744 citations · Full text
Optimising engagement for stroke rehabilitation using serious games
Joel Burke, Michael McNeill, Darryl Charles et al. · The Visual Computer · 2009 · 643 citations
Serious Games for Upper Limb Rehabilitation Following Stroke
James William Burke, Michael McNeill, Darryl Charles et al. · 2009 · 236 citations