Publication | Closed Access
Curve-based stereo: figural continuity and curvature
79
Citations
8
References
2002
Year
Unknown Venue
Ordered Point TripletsEngineeringGeometryStereo ImagingPoint TripletsCurve ModelingComputer-aided DesignImage AnalysisCurve-based StereoStereo VisionComputational ImagingComputational GeometryGeometric ModelingMachine VisionBootstrapping ProcessComputer VisionNatural SciencesComputer Stereo Vision3D ReconstructionMulti-view GeometryStereoscopic Processing
An edge-based trinocular stereovision algorithm is presented. The primitives it works on are cubic B-spline approximations of the 2-D edges. This allows one to deal conveniently with curvature and to extend to some nonpolyhedral scenes to previous stereo algorithms. To build a matching primitive, the principle of the algorithm is, first, to find a triplet of corresponding points on three splines. This is provided by the bootstrapping part. Second, the algorithm propagates along the three supporting splines to find other matching points. This provides a set of ordered point triplets along these three splines, for which all the matching constraints are verified. This primitive constitutes a trinocular hypothesis. The set of all hypotheses is obtained by propagating from all the point triplets provided by the bootstrapping process. A criterion based on the size of the hypotheses is then used to choose among them a compatible set with respect to the uniqueness constraint. Results of several 3-D reconstructed scenes are shown.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
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