Publication | Open Access
Subgame Perfection in Positive Recursive Games with Perfect Information
26
Citations
23
References
2010
Year
Absorbing StateEngineeringCombinatorial GameGame TheoryComputational Game TheoryStochastic GameCombinatorial OptimizationGame DesignMechanism DesignSubgame PerfectionN-player Stochastic GamesComputer ScienceProbability TheoryGamesImperfect Information GameAverage RewardNon-deterministic GameRepeated GameAutomated ReasoningBusinessAlgorithmic Game Theory
We consider a class of n-player stochastic games with the following properties: (1) in every state, the transitions are controlled by one player; (2) the payoffs are equal to zero in every nonabsorbing state; (3) the payoffs are nonnegative in every absorbing state. We propose a new iterative method to analyze these games. With respect to the expected average reward, we prove the existence of a subgame-perfect ε-equilibrium in pure strategies for every ε > 0. Moreover, if all transitions are deterministic, we obtain a subgame-perfect 0-equilibrium in pure strategies.
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