IEEE Transactions on Pattern Analysis and Machine Intelligence · 1994 · 192 citations · 6 references
ComputingComputer ScienceComputer VisionDigital ImagingTopology3D Imaging3D ReconstructionGeometry ProcessingShape AnalysisShape RepresentationThree-dimensional ReconstructionShape ReconstructionSkeletonizationThinningTopology PreservationTransformations
The problems of 3-D digital topology preservation under binary transformations and 3-D object thinning are considered in this correspondence. First, the authors establish the conditions under which transformation of an object voxel to a non-object voxel, or its inverse does not affect the image topology. An efficient algorithm to detect a simple point has been proposed on the basis of those conditions. In this connection, some other interesting properties of 3-D digital geometry are also discussed. Using these properties and the simple point detection algorithm, the authors have proposed an algorithm to generate a surface-skeleton so that the topology of the original image is preserved, the shape of the image is maintained as much as possible, and the results are less affected by noise.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
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A parallel thinning algorithm for 3-D pictures
Yea-Fu Tsao, K. S. Fu · Computer Graphics and Image Processing · 1981 · 223 citations
T. Yung Kong, A. W. Roscoe, Azriel Rosenfeld · Topology and its Applications · 1992 · 123 citations
Natural Sciences, Computer Engineering, Computer Science +12
Topology preservation in 3D digital space
Punam K. Saha, B.B. Chaudhuri, Bhabatosh Chanda et al. · Pattern Recognition · 1994 · 87 citations