IEEE/ASME Transactions on Mechatronics · 2001 · 25 citations · 13 references
Life SciencesRobotics EngineeringNonverbal CommunicationSensory NeuroscienceVisual PerceptionCross-modal Sensory InteractionsMultimodal InteractionMultisensory IntegrationSensory IntegrationSensory System ModelingVirtual RealityHuman Operator ModelingOperator ExperiencePerceptionPresenceProximitySensory SubstitutionTelepresenceVirtual Reality Interfaces
Advanced virtual environment and telepresence systems (here termed presence systems) are to display a continuous flow of information to the human operator in several modalities of human perception. Such multimodal stimulation enhances the quality of the human operator's interaction with the remote, or virtual environment. Dynamics and bilaterality in interaction between operator and environment complicate model-based display to the operator, particularly for the human proximity (haptic) senses. In this paper it is shown how a mathematical model of the human perception process, in the terminology of systems theory, can contribute to convergence and progress in an interdisciplinary research held with regard to problem structuring, systematic planning and evaluation of experiments, and model-based generation of multimodal stimuli. The proposed systems theoretical framework describes the principles of human perception as a concatenation of nonlinear vector mappings. The efficacy and benefits of the presented theory are demonstrated by formal descriptions of sensory substitution experimental results found in the literature, and novel experiments performed in a virtual environment.
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The Senses Considered as Perceptual Systems
Charles K. West, James J. Gibson · Journal of Aesthetic Education · 1969 · 6.4K citations
Properties, parts, and objects.
Anne Treisman · 1986 · 239 citations