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Rounding Parallel Repetitions of Unique Games
47
Citations
19
References
2008
Year
Unknown Venue
Mathematical ProgrammingComputational Complexity TheoryEngineeringCombinatorial GameGame TheoryComputational ComplexityComputational Game TheoryDiscrete MathematicsCombinatorial OptimizationMechanism DesignUnique GamesComputer ScienceGamesXor GameTheory Of ComputingRepeated GameBusinessTime ComplexityParallel ProgrammingParallel Repetition
We show a connection between the semidefinite relaxation of unique games and their behavior under parallel repetition. Specifically,denoting by val(G) the value of a two-prover unique game G, andby sdpval(G) the value of a natural semidefinite program to approximate val(G), we prove that for every l epsi N, if sdpval(G) ges 1-delta, then val(G <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">l</sup> ) ges 1-radicsldelta. Here, G <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">l</sup> denotes the l-fold parallel repetition of G, and s=O(log(k/delta)), where k denotes the alphabet size of the game. For the special case where G is an XOR game (i.e., k=2), we obtain the same bound but with s as an absolute constant. Our bounds on s are optimal up to a factor of O(log(1/delta)). For games with a significant gap between the quantities val(G) and sdpval(G), our result implies that val(G <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">l</sup> ) may be much larger than val(G) <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">l</sup> , giving a counterexample to the strong parallel repetition conjecture. In a recent breakthrough, Raz (FOCS'08) has shown such an example using the max-cut game on oddcycles. Our results are based on a generalization of his techniques.
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