Publication | Closed Access
Real-Time Global Illumination for VR Applications
19
Citations
21
References
2008
Year
Illumination ModelingReal-time Global IlluminationColor BleedingVr SystemsRealistic RenderingVirtual WorldsVirtual RealityExtended RealityBusinessComputational IlluminationInteractive Computer GraphicReal-time Computer Graphic
Real-time global illumination in VR systems enhances scene realism by incorporating soft shadows, reflections of objects in the scene, and color bleeding. The Virtual Light Field (VLF) method enables real-time global illumination rendering in VR. The VLF has been integrated with the Extreme VR system for real-time GPU-based rendering in a Cave Automatic Virtual Environment.
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