Theft of virtual items in online multiplayer computer games: an ontological and moral analysis

Litska Strikwerda

Ethics and Information Technology · 2012 · 16 citations · 8 references

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TL;DR

Dutch courts convicted minors for stealing virtual items, raising whether such items are objects subject to criminal theft—a question that involves both ontological and moral dimensions. This paper seeks to determine whether virtual items qualify as objects that can be stolen and to evaluate the moral implications of treating them as such.

Abstract

In 2009 Dutch judges convicted several minors for theft of virtual items in the virtual worlds of online multiplayer computer games. From a legal point of view these convictions gave rise to the question whether virtual items should count as “objects” that can be “stolen” under criminal law. This legal question has both an ontological and a moral component. The question whether or not virtual items count as “objects” that can be “stolen” is an ontological question. The question whether or not they should count as such under criminal law is of a moral nature. The purpose of this paper is to answer both the ontological question and the moral question underlying the legal question.

References

8