Publication | Closed Access
On a bounded budget network creation game
28
Citations
11
References
2011
Year
Unknown Venue
Mathematical ProgrammingEngineeringGame TheoryNetwork AnalysisComputational Game TheoryOperations ResearchNetwork GameCombinatorial OptimizationMechanism DesignSocial Network AnalysisNetwork Creation GameGamesNetwork ScienceGraph TheoryNetwork AlgorithmEquilibrium ProblemNash EquilibriaBusinessAlgorithmic Game TheoryMax Version
We consider a network creation game in which, each player (vertex) has a limited budget to establish links to other players. In our model, each link has a unit cost and each agent tries to minimize its cost which is its local diameter or its total distance to other players in the (undirected) underlying graph of the created network. Two variants of the game are studied: in the MAX version, the cost incurred to a vertex is the maximum distance between that vertex and other vertices, and in the SUM version, the cost incurred to a vertex is the sum of distances between that vertex and other vertices. We prove that in both versions pure Nash equilibria exist, but the problem of finding the best response of a vertex is NP-hard.
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