Publication | Open Access
Depth-based image completion for view synthesis
78
Citations
12
References
2011
Year
Unknown Venue
Realistic RenderingEngineeringDepth MapImage AnalysisVirtual RealityDepth MapsVirtual Viewpoint RenderingComputational GeometryGeometric ModelingMachine VisionVolume RenderingVirtual ViewpointsComputer VisionNatural SciencesExtended RealityInpainting3D ReconstructionDepth-based Image CompletionMulti-view GeometryStereoscopic Processing
This paper describes a depth-based inpainting algorithm which efficiently handles disocclusion occurring on virtual viewpoint rendering. A single reference view and a set of depth maps are used in the proposed approach. The method not only deals with small disocclusion filling related to small camera baseline, but also manages to fill in larger disocclusions in distant synthesized views. This relies on a coherent tensor-based color and geometry structure propagation. The depth is used to drive the filling order, while enforcing the structure diffusion from similar candidate-patches. By acting on patch prioritization, selection and combination, the completion of distant synthesized views allows a consistent and realistic rendering of virtual viewpoints.
| Year | Citations | |
|---|---|---|
Page 1
Page 1