ComputingComputer ScienceHuman-computer InteractionInteraction DesignVisual AttentionDirect Manipulation InterfacesEye-movement ControlHand-eye CoordinationMultimodal InteractionOculomotor ControlControlled Experiment DesignCursor ControlGaze-driven InteractionInput/output ChannelsMouse Input
We investigate the use of two concurrent input channels to perform a pointing task. The first channel is the traditional mouse input device whereas the second one is the gaze position. The rake cursor interaction technique combines a grid of cursors controlled by the mouse and the selection of the active cursor by the gaze. A controlled experiment shows that rake cursor pointing drastically outperforms mouse-only pointing and also significantly outperforms the state of the art of pointing techniques mixing gaze and mouse input. A theory explaining the improvement is proposed: the global difficulty of a task is split between those two channels, and the sub-tasks could partly be performed concurrently.
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On the Rate of Gain of Information
W. E. Hick · Quarterly Journal of Experimental Psychology · 1952 · 2.2K citations
Manual and gaze input cascaded (MAGIC) pointing
Shumin Zhai, Carlos H. Morimoto, Steven Ihde · 1999 · 672 citations · Full text