Publication | Closed Access
Filling holes in complex surfaces using volumetric diffusion
444
Citations
29
References
2003
Year
Unknown Venue
Numerical AnalysisEngineeringGeometryComputer-aided DesignVolume ParameterizationData ScienceNumerical SimulationComputational GeometryGeometry ProcessingGeometric ModelingMachine VisionRange ScansComputer ScienceMedical Image ComputingComputer VisionComputational ScienceGeometric AlgorithmNatural SciencesTriangulation AlgorithmsDiffusion ProcessDelaunay TriangulationVolumetric DiffusionSurface Modeling3D Reconstruction
We address the problem of building watertight 3D models from surfaces that contain holes - for example, sets of range scans that observe most but not all of a surface. We specifically address situations in which the holes are too geometrically and topologically complex to fill using triangulation algorithms. Our solution begins by constructing a signed distance function, the zero set of which defines the surface. Initially, this function is defined only in the vicinity of observed surfaces. We then apply a diffusion process to extend this function through the volume until its zero set bridges whatever holes may be present. If additional information is available, such as known-empty regions of space inferred from the lines of sight to a 3D scanner, it can be incorporated into the diffusion process. Our algorithm is simple to implement, is guaranteed to produce manifold non-interpenetrating surfaces, and is efficient to run on large datasets because computation is limited to areas near holes.
| Year | Citations | |
|---|---|---|
Page 1
Page 1