2005 · 10 citations · 1 references
EngineeringComputer EngineeringComputer ScienceComputer ArchitectureEmbedded SystemsLow-power DesignDigital Integrated CircuitsDigital Signal ProcessingHardware AccelerationLow-power Digital Circuit DesignPower OptimizationApproximate Computing For Low PowerDynamic RangeFixed-point ArithmeticFixed-point ComputationFloating-point ArithmeticFloating-point Unit DesignPower ConsumptionThroughput
Digital signal processing (DSP) applications are usually specified in a floating-point environment. The large dynamic range of floating-point means designers need not worry about scaling. On the other hand, hardware implementations of these applications rely on fixed-point approximations to reduce cost and power consumption while increasing throughput rates. This is because fixed-point systems are far less complex as compared to their floating-point counterparts. However, the main disadvantage of fixed-point is its limited dynamic range.
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