Publication | Closed Access
Multi-User Mobile Applications and a Public Display: Novel Ways for Social Interaction
30
Citations
9
References
2006
Year
Unknown Venue
Multiplayer GameEngineeringOnline GamingMobile InteractionAmbient DisplayMobile CollaborationCommunicationPervasive GameSocial MediaMobile InterfaceGame DesignMobile Social NetworkDesignUser ExperiencePublic DisplaySocial InteractionMobile ComputingMultiplayer Mobile GameMulti-user Mobile ApplicationsPerformance StudiesSocial ComputingHuman-computer InteractionArts
In this paper we introduce prerequisites for the empowerment of social interaction when using a multi-user mobile service. The paper is based on a case study of user experiences of a multiplayer mobile game where the players attend the game via their mobile phones whilst their activity is materialized on a common public display. Based on the results of user evaluation we introduce three enabling factors for social interaction in a multiplayer game: context, communication and identification. User aspects to these factors as well as perspectives to other types of services are presented.
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