Publication | Closed Access
GAMBIT
10
Citations
12
References
2012
Year
Unknown Venue
Tangible User InterfaceLow-fidelity PrototypesEngineeringDesignDesign ActivitiesPrototype ImplementationSketch-based ModelingHuman-computer InteractionMobile Web ContextComputer-aided DesignComputer ScienceSystem PrototypingTechnologyVirtual Prototyping
Prototypes are essential tools for design activities for they allow designers to realize and evaluate ideas in early stages of the development. Sketching is a primary tool for constructing prototypes of interactive systems and has been used in developing low-fidelity prototypes for a long time. The computational support for sketching has been receiving a recurrence of interest in the last 45 years and again nowadays within the mobile web context, where there are diverse devices to be considered.
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