Concepedia

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GAMBIT

10

Citations

12

References

2012

Year

Abstract

Prototypes are essential tools for design activities for they allow designers to realize and evaluate ideas in early stages of the development. Sketching is a primary tool for constructing prototypes of interactive systems and has been used in developing low-fidelity prototypes for a long time. The computational support for sketching has been receiving a recurrence of interest in the last 45 years and again nowadays within the mobile web context, where there are diverse devices to be considered.

References

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