Publication | Closed Access
Stereoscopic 3D-TV: Visual Comfort
288
Citations
66
References
2011
Year
EngineeringHead-mounted DisplayStereoscopic TelevisionVirtual RealityImmersive TechnologyUser ExperienceExtended RealityVisual Comfort3D VideoStereoscopic 3D-tv3D User InteractionStereoscopic DisplaysMotion GraphicsStereoscopic Processing
Visual comfort is a critical issue in 3D‑TV because many viewers experience discomfort when viewing stereoscopic displays. The study aims to address visual comfort to prevent delays in 3D‑TV deployment. The authors provide a concise overview of key factors influencing visual comfort in stereoscopic TV. The overview is useful for end users, content creators, broadcasters, manufacturers, and researchers.
Among the key topics of discussion and research on three-dimensional television (3D-TV), visual comfort is certainly one of the most critical. This is because it is well known that some viewers experience visual discomfort when looking at stereoscopic displays. It is important to properly address the issue of visual comfort to avoid possible delays in the deployment of 3D-TV. Here we present a concise overview of the main topics relevant to comfort in viewing stereoscopic television and survey the key factors influencing visual comfort. Potential end users of 3D-TV, content creators, program providers, broadcasters, display manufacturers and researchers will find this overview useful.
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