Publication | Open Access
Arches: a Framework for Modeling Complex Terrains
99
Citations
30
References
2009
Year
EngineeringGeomorphology3D ModelingGeometry GenerationComputer-aided DesignImplicit RepresentationImage-based ModelingDeformation ModelingModeling Complex TerrainsComputational GeometryGeometric ModelingComplex ScenesGeometric Feature ModelingGeographyLandscape Evolution ModelVolume RenderingRock Properties3D Data RepresentationNatural SciencesCivil EngineeringComplex Rocky SceneriesSurface ModelingRock Mechanics
Abstract In this paper, we present a framework for representing complex terrains with such features as overhangs, arches and caves and including different materials such as sand and rocks. Our hybrid model combines a volumetric discrete data structure that stores the different materials and an implicit representation for sculpting and reconstructing the surface of the terrain. Complex scenes can be edited and sculpted interactively with high level tools. We also propose an original rock generation technique that enables us to automatically generate complex rocky sceneries with piles of rocks without any computationally demanding physically‐based simulation.
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