Publication | Closed Access
Approximate pure nash equilibria in weighted congestion games
31
Citations
25
References
2012
Year
Unknown Venue
Weighted Congestion GamesPure Nash EquilibriaPrice Of AnarchyEquilibrium ProblemNetwork GameGame TheoryBusinessNash DynamicsComputational Game TheoryGamesCombinatorial OptimizationMechanism DesignAlgorithmic Game Theory
We consider structural and algorithmic questions related to the Nash dynamics of weighted congestion games. In weighted congestion games with linear latency functions, the existence of pure Nash equilibria is guaranteed by potential function arguments. Unfortunately, this proof of existence is inefficient and computing pure Nash equilibria in such games is a PLS-hard problem even when all players have unit weights. The situation gets worse when superlinear (e.g., quadratic) latency functions come into play; in this case, the Nash dynamics of the game may contain cycles and pure Nash equilibria may not even exist. Given these obstacles, we consider approximate pure Nash equilibria as alternative solution concepts. Do such equilibria exist? And if so, can we compute them efficiently?
| Year | Citations | |
|---|---|---|
Page 1
Page 1