2003 · 27 citations · 11 references
Computational MediaDesign HeuristisEducational TechnologistsHumanitiesElectronic PublishingTangible User InterfaceDigital FabricationDesignDesign ThinkingEducationEducational RoboticsHuman-computer InteractionPhysical ComputingTechnologyVisual ArtsSocial SciencesDigital Learning
In recent years, educational technologists and designers have begun to explore a variety of ways in which physical and computational media can be integrated---for instance, through the design of "intelligent toys" for children. This paper describes our ongoing efforts at exploring a different sort of physical-computational integration, focusing on children's design activities, output devices, and the notion of "printing out" more generally. We describe several representative systems under development in our group; each of these systems highlights particular possibilities for exploring and experimenting with output devices for children's crafts. We also present a set of design heuristis---useful techniques for those educational designers interested in expanding the range and expressiveness of craft activities for children.
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Changing minds: computers, learning, and literacy
Choice Reviews Online · 2001 · 820 citations
Mitchel Resnick, Fred Martin, Robert Berg et al. · 1998 · 421 citations · Full text
Programmable Bricks: Toys to think with
Mitchel Resnick, Fred Martin, Randy Sargent et al. · IBM Systems Journal · 1996 · 329 citations
Computationally-Enhanced Construction Kits for Children: Prototype and Principles
Michael Eisenberg, Michael Eisenberg, Mark D. Gross et al. · 2002 · 39 citations