Lifelike Computer Characters: The Persona Project at Microsoft Research

Gene Ball, Dan Ling, David Kurlander, John Miller, David R. Pugh, Tim Skelly, Andy Stankosky, David Thiel, Maarten van Dantzich, Trace Wax

1999 · 60 citations · 17 references

Concepts

Abstract

This article describes the Persona project at Microsoft Research, which is exploring social user interfaces that employ an explicitly anthropomorphic character to interact with the user in a natural spoken dialogue. The prototype system described here integrates spoken language input, a simple conversational dialogue manager, reactive 3D animation, speech output and sound effects to create Peedy the Parrot, a conversational assistant who accepts user requests for audio CDs and then plays them. 1. Lifelike Computer Characters: the Persona project at Microsoft Research ______________________________________________________1 1.

References

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