University of North Texas Digital Library (University of North Texas) · 2001 · 199 citations · 26 references
ComputingComputer ScienceVisualizationComputational GeometryComputer GraphicsData StructuresGeometry ProcessingSubdivision SurfacesTerrain ModelingTerrain RepresentationTerrain VisualizationGeospatial Data StructuresHierarchyOut-of-core VisualizationSubdivisionSubdivision ConnectivitySurface SubdivisionTerrain Surface Visualization
We present an elegant and simple to implement framework for per-forming out-of-core visualization and view-dependent refinement of large terrain surfaces. Contrary to the recent trend of increas-ingly elaborate algorithms for large-scale terrain visualization, our algorithms and data structures have been designed with the primary goal of simplicity and efficiency of implementation. Our approach to managing large terrain data also departs from more conventional strategies based on data tiling. Rather than emphasizing how to seg-ment and efficiently bring data in and out of memory, we focus on the manner in which the data is laid out to achieve good memory coherency for data accesses made in a top-down (coarse-to-fine) refinement of the terrain. We present and compare the results of us-ing several different data indexing schemes, and propose a simple to compute index that yields substantial improvements in locality and speed over more commonly used data layouts. Our second contribution is a new and simple, yet easy to gen-eralize method for view-dependent refinement. Similar to several published methods in this area, we use longest edge bisection in a top-down traversal of the mesh hierarchy to produce a continu-ous surface with subdivision connectivity. In tandem with the re-finement, we perform view frustum culling and triangle stripping. These three components are done together in a single pass over the mesh. We show how this framework supports virtually any error metric, while still being highly memory and compute efficient. 1
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Szymon Rusinkiewicz, Marc Levoy · 2000 · 956 citations · Full text
View-dependent refinement of progressive meshes
Hugues Hoppe · 1997 · 842 citations · Full text
Real-time, continuous level of detail rendering of height fields
Peter Lindström, David Koller, William Ribarsky et al. · 1996 · 746 citations
John H. Rohlf, James D. Helman · 1994 · 441 citations · Full text