2002 · 204 citations · 19 references
ComputingPerforming ArtsFoot AnatomyMotion GraphicsMovement AnalysisAnimationCharacter AnimationMotion AnalysisMotion CaptureMotion CorrectionMotion EstimationMotion Capture AnimationMotion Capture Data RepresentationMotion Capture ProcessingMotion Data Cleanup
While motion capture is commonplace in character animation, often the raw motion data itself is not used. Rather, it is first fit onto a skeleton and then edited to satisfy the particular demands of the animation. This process can introduce artifacts into the motion. One particularly distracting artifact is when the character's feet move when they ought to remain planted, a condition known as footskate. In this paper we present a simple, efficient algorithm for removing footskate. Our algorithm exactly satisfies footplant constraints without introducing disagreeable artifacts.
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John Lewis, Matt Cordner, Nickson Fong · 2000 · 858 citations
Retargetting motion to new characters
Michael Gleicher · 1998 · 846 citations
Armin Bruderlin, Lance R. Williams · 1995 · 660 citations
Andrew Witkin, Zoran Popović · 1995 · 594 citations · Full text