2014 · 169 citations · 25 references
ArtsDesignManufacturing Engineering3D ModelingInteraction DesignUser Experience DesignAugmented RealityEmbodied InteractionInterface DesignMixed RealityTangible User InterfacesVirtual RealityAugmented Reality In ManufacturingAugmented Reality InterfacesFabricationGestural CommunicationGesture-based User InterfacesMixed Reality InterfacesMixed-reality FabricationMixed-reality Prototyping
Personal fabrication machines, such as 3D printers and laser cutters, are becoming increasingly ubiquitous. However, designing objects for fabrication still requires 3D modeling skills, thereby rendering such technologies inaccessible to a wide user-group. In this paper, we introduce MixFab, a mixed-reality environment for personal fabrication that lowers the barrier for users to engage in personal fabrication. Users design objects in an immersive augmented reality environment, interact with virtual objects in a direct gestural manner and can introduce existing physical objects effortlessly into their designs. We describe the design and implementation of MixFab, a user-defined gesture study that informed this design, show artifacts designed with the system and describe a user study evaluating the system's prototype.
25
User-defined gestures for surface computing
Jacob O. Wobbrock, Meredith Ringel Morris, Andrew D. Wilson · 2009 · 1.3K citations
Computing, Computer Science, Design +17
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Engineering, Mechatronics Engineering, Robotics Engineering +12
Steven Schkolne, Michael Pruett, Peter Schröder · 2001 · 263 citations
Arts, Design, 3D Modeling +7