Concepedia

Publication | Closed Access

Emotion recognition of serious game players using a simple brain computer interface

39

Citations

10

References

2013

Year

Abstract

Understanding player's cognitive state and emotional response is necessary to make serious games more challenging and enhance the quality of human-machine interaction and gaming experience. Previous emotion recognition using brain computer interfaces (BCIs) is either relying a large number of wet electrodes or combining both brain signals with other peripheral physiological signals. In this paper, we investigate whether a simple BCI with only a few electrodes can identify basic or complex emotions in more natural settings like playing a game. We performed an experiment with 42 participants, who played a brain-controlled video game wearing a single electrode BCI headset and provided a self-assessed valence/arousal feedback at the end of each trial. By analyzing the data obtained from the self-evaluated questionnaires and the attention and meditation recordings from the BCI device, we introduce an automatic emotion recognition method that classifies four emotional states with the average recognition accuracy 66.04%.

References

YearCitations

Page 1