ComputingComputer ScienceAlgorithmsComputational GeometryData StructuresData PartitioningGeometry ProcessingRandomized Geometric AlgorithmsConvex PartitioningGeometric PartitioningPlane PartitionsRandomized Intersection AlgorithmsSegment-intersection Algorithms
A fast randomized algorithm is given for finding a partition of the plane induced by a given set of linear segments. The algorithm is ideally suited for a practical use because it is extremely simple and robust, as well as optimal; its expected running time is O(m+n log n) where n is the number of input segments and m is the number of points of intersection. The storage requirement is O(m+n). Though the algorithm itself is simple, the global evolution of the partition is complex, which makes the analysis of the algorithm theoretically interesting in its own right.< <ETX xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">></ETX>
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Algorithms for Reporting and Counting Geometric Intersections
Bentley, Ottmann · IEEE Transactions on Computers · 1979 · 999 citations
Applications of random sampling in computational geometry, II
Kenneth L. Clarkson · 1988 · 943 citations · Full text