2000 · 32 citations · 12 references
ComputingComputer ScienceComputer SystemsHuman-computer InteractionPerformance MeasurementUser Experience DesignInteractive PerformanceLatency AnalysisPerformance OptimizationPerformance TuningResponse Time AnalysisTime Delay EffectsLatency BenchmarkingLatency EstimationLatency-throughput TradeoffResponse TimeSystem Latency ReductionUser InteractionUser Interaction AnalysisUser Interaction Modeling
On the vast majority of today's computers, the dominant form of computation is GUI-based user interaction. In such an environment, the user's perception is the final arbiter of performance. Human-factors research shows that a user's perception of performance is affected by unexpectedly long delays. However, most performance-tuning techniques currently rely on throughput-sensitive benchmarks. While these techniques improve the average performance of the system, they do little to detect or eliminate response-time variabilities—in particular, unexpectedly long delays.
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Jennifer M. Anderson, Lance M. Berc, Jeffrey A. Dean et al. · ACM Transactions on Computer Systems · 1997 · 483 citations · Full text
George Pangalos · Computers in Industry · 1993 · 349 citations
Arts, Computer Science, Design +12
Using latency to evaluate interactive system performance
Yasuhiro Endo, Zheng Wang, J. Bradley Chen et al. · 1996 · 141 citations