System Latency Reduction
System Latency Reduction is a technical approach within virtual reality prototyping that minimizes the time delay between user input and system response, thereby enhancing the immediacy and realism of virtual interactions.
218
Publications
10.3K
Citations
769
Authors
292
Institutions
Publications per year
2017–2026
112
Parents
218
Latency and player actions in online games
Mark Claypool, Kajal Claypool · Communications of the ACM · 2006 · 543 citations
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Tsinghua University
Beijing, China
7 h-index
29 publications
1.7K citations
Stanford University
Stanford, United States
6 h-index
13 publications
548 citations
University of Southern California
Los Angeles, United States
5 h-index
11 publications
398 citations

University of Minnesota
Minneapolis, United States
4 h-index
6 publications
647 citations

Southeast University
Nanjing, China
4 h-index
5 publications
182 citations
University of California, Los Angeles
Los Angeles, United States
4 h-index
17 publications
743 citations

Peking University
Beijing, China
4 h-index
14 publications
610 citations
ETH Zurich
Zurich, Switzerland
4 h-index
9 publications
255 citations
1–8 of 292
6 publications · 128 citations
6
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3 publications · 148 citations
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3 publications · 177 citations
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3 publications · 487 citations
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TMCCI · 1 publications · 177 citations
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