Publication | Open Access
Seamless texture stitching on a 3D mesh by poisson blending in patches
24
Citations
27
References
2014
Year
Unknown Venue
Geometry CompressionEngineeringImage AnalysisProcessing PipelineUniform Mesh SegmentationSeamless TextureComputational GeometryGeometry ProcessingGeometric ModelingPoisson BlendingMachine VisionInverse ProblemsScreened Poisson EquationImage StitchingMedical Image ComputingComputer VisionNatural SciencesSeam Carving3D Reconstruction
In this paper, we propose a novel approach to seamless texture stitching on a 3D mesh. The main idea is to blend the sampled images by least-angle selection of gradients in overlapping patches. This is in contrast to previous works which focus on vertex- or face-based strategies with additional heuristics for robustness. Patches are obtained by growing a uniform mesh segmentation via geodesic projections. Blending is achieved by formulating a screened Poisson equation using discrete differential operators. The processing pipeline further includes an optional step of color transformation for calibration and correction. This is applied to a zippered mesh based on range scans and a morphable model fitted to face photographs.
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