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Optimal strategies for repeated games
77
Citations
8
References
1981
Year
EngineeringGame TheoryComputational Game TheoryOptimal StrategiesF NCombinatorial OptimizationGame DesignMechanism DesignStochastic DynamicSimultaneous GameEconomicsStrategyComputer ScienceProbability TheoryGamesFinanceRandom VariablesRepeated GameStochastic OptimizationBusinessArbitrary Random Variables
We extend the optimal strategy results of Kelly and Breiman and extend the class of random variables to which they apply from discrete to arbitrary random variables with expectations. Let F n be the fortune obtained at the n th time period by using any given strategy and let F n ∗ be the fortune obtained by using the Kelly–Breiman strategy. We show (Theorem 1(i)) that Fn / F n ∗ is a supermartingale with E ( F n / F n ∗ ) ≤ 1 and, consequently, E (lim F n / F n ∗ ) ≤ 1. This establishes one sense in which the Kelly–Breiman strategy is optimal. However, this criterion for ‘optimality’ is blunted by our result (Theorem 1(ii)) that E ( F n /F n ∗ ) = 1 for many strategies differing from the Kelly–Breiman strategy. This ambiguity is resolved, to some extent, by our result (Theorem 2) that F n ∗ / F n is a submartingale with E ( F n ∗ / F n ) ≤ 1 and E (lim F n ∗ /F n ) ≤ 1; and E ( F n ∗ / F n ) = 1 if and only if at each time period j , 1 ≤ j ≤ n , the strategies leading to F n and F n ∗ are ‘the same’.
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