Concepedia

Abstract

We consider the game of Checkers generalized to an N × N board. Although certain properties of positions are efficiently computable (e.g., can Black jump all of White's pieces in a single move?), the general question, given a position, of whether a specified player can force a win against best play by his opponent, is shown to be PSPACE-hard. Under certain reasonable assumptions about the "drawing rule" in force, the problem is itself in PSPACE and hence is PSPACE-complete.

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