IEEE Computer Graphics and Applications · 1985 · 214 citations · 29 references
ComputingVisualizationInteractive VisualizationRenderingVolume Visualization3D Imaging3D Reconstruction3D RenderingThree-dimensional VisualizationVolume RenderingVolumetric VisualizationSliceThree-dimensional Volume RenderingVoxel-based ModelingVoxel-based ReconstructionVoxel-based RepresentationVoxel-based VisualizationVoxelization For RenderingVoxels
This straightforward 3-D display algorithm traverses voxels slice by slice to project each voxel on the screen. No surface detection or z-buffer is needed.
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