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Implementation Of True 3D Cursors In Computer Graphics
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1988
Year
EngineeringComputer Graphic TechniqueStereo ImagingComputer-aided DesignVirtual Reality3D User InteractionTrue 3DInteractive Computer GraphicComputational GeometryCursor GenerationGeometric ModelingStereo Image Techniques3D VideoComputer ScienceReal-time InteractionNatural SciencesComputer Stereo VisionExtended RealityStereoscopic Processing
The advances in stereoscopic image display techniques have shown an increased need for real-time interaction with the three-dimensional image. We have developed a prototype real-time stereoscopic cursor to investigate this interaction. The results have pointed out areas where hardware speeds are a limiting factor, as well as areas where various methodologies cause perceptual difficulties. This paper addresses the psychological and perceptual anomalies involved in stereo image techniques, cursor generation and motion, and the use of the device as a 3D drawing and depth measuring tool.