Ray casting on shared-memory architectures: memory-hierarchy considerations in volume rendering

Michael E. Palmer, Brian Totty, Stephen Taylor

IEEE Concurrency · 1998 · 11 citations · 20 references

Concepts

Abstract

To improve ray casting frame rates on shared memory architectures, the authors explore memory hierarchy effects and their interaction with parallel partitioning and load balancing. With their optimizations, a 16-processor Power Challenge machine renders a 1-Gbyte data set at a frame per second-faster than previously reported for a data set this large.

References

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