Publication | Open Access
Surface reconstruction by Voronoi filtering
244
Citations
22
References
1998
Year
Unknown Venue
We give a simple combinatorial algorithm that computes a piecewlze-linear approximation of a smooth surface from a finite set of sample points. The algorithm uses Voronoi vertices to remove triangles from the Delaunay triangulation. We prove the algorithm correct by showing that for densely sampled surfaces, where density depends on "local feature size", the output is topologically valid and convergent (both point&e and in surface normals) to the original surface. We deocribe an implementation of the algorithm and shorr example outputs.
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