Publication | Closed Access
Effects of screen size, viewing angle, and players’ immersion tendencies on game experience
223
Citations
48
References
2011
Year
Game ExperiencePerformance StudiesEngineeringOnline GamingVirtual RealityScreen SizeUser ExperienceImmersive TechnologyGame AestheticsHuman-computer InteractionGame StudyArtsGame DesignImmersion TendenciesPlayer Experience
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