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Utilizing a Microcomputer Based Flight Simulation in Teaching Human Factors in Aviation
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1991
Year
EngineeringAerospace SimulationEducationFlight SimulationHuman Performance ModelingAviation TechnologyFlight ControlHuman FactorAir Vehicle SystemLearning PsychologyVirtual RealityImmersive TechnologySystems EngineeringFlight SimulatorModeling And SimulationHuman FactorsFlight DynamicsLearning SciencesDesignExternal AerodynamicsApplied AerodynamicsAviation SystemsAerospace EngineeringEducational DesignFlight MechanicsLearning DesignTeaching Human Factors
This paper describes the use of Microsoft's “Flight Simulator” and “Flight Simulator: Aircraft and Scenery Designer” in teaching human factors in aviation to psychology and engineering students. The student's role commenced as that of a participant-observer and concluded as that of a scientist-practitioner. Flight Simulator was used to familiarize the student with aerodynamic principles, the relationship between aircraft controls and displays and flight dynamics. Both the syllabus incorporating the flight simulation and the capabilities of the simulation are described. The authors examined the capabilities of the simulations and feel that they provide an excellent return for a comparatively small investment. Students felt that the ability to use a simulator greatly enhanced the course. The simulations have potential applications which remain to be tapped. As a teaching aid, it is rated “best buy”.