Concepedia

Publication | Open Access

Persuading older adults to socialize and exercise through ambient games

28

Citations

7

References

2012

Year

Abstract

Families are increasingly using Social Networking Sites (SNS) to keep in touch. Building upon our prior work and using the results from 6 participatory design sessions, we present the design of two ubiquitous exergames: GuessMyCaption and TakeAPhoto. These games use family memoirs available in SNS a

References

YearCitations

Page 1