Publication | Closed Access
Tilt & touch
23
Citations
5
References
2011
Year
EngineeringMobile InteractionWearable TechnologyHaptic TechnologyComputer-mediated RealityKinesiologyTouch User InterfaceVirtual RealitySmart PhoneMobile Interface3D User InteractionMobile PhonesAssistive TechnologyMobile ComputingHapticsBusinessHuman-computer InteractionTechnologyDaily Use
Mobile phones are becoming de facto pervasive devices for people's daily use. This demonstration illustrates a new interaction, Tilt & Touch, to enable a smart phone to be a 3D controller. It exploits capacitive touchscreen and built-in MEMS motion sensors. When people want to navigate in a virtual reality environment on a large display, they can tilt the phone for viewpoint transforming, touch the phone screen for avatar moving, and pinch screen for viewing camera zooming. The virtual objects in the virtual reality environment can be rotated accordingly by tilting the phone.
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