ACM Transactions on Graphics · 2006 · 161 citations · 37 references
ArchitectureComputational EngineeringComputational GeometryGeometric ModelingVolume VisualizationGeometry ProcessingMesh ModelingMesh ProcessingShape AnalysisShape DeformationShape RepresentationAccuracyDeformable ModelsPath IntegrationShapeShape AnimationSurface DeformationVector Field ModelingVolumetric Deformation
We present an approach to define shape deformations by constructing and interactively modifying C 1 continuous time-dependent divergence-free vector fields. The deformation is obtained by a path line integration of the mesh vertices. This way, the deformation is volume-preserving, free of (local and global) self-intersections, feature preserving, smoothness preserving, and local. Different modeling metaphors support the approach which is able to modify the vector field on-the-fly according to the user input. The approach works at interactive frame rates for moderate mesh sizes, and the numerical integration preserves the volume with a high accuracy.
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A signal processing approach to fair surface design
Gabriel Taubin · 1995 · 1.8K citations
Global and local deformations of solid primitives
Alan H. Barr · 1984 · 730 citations
Free-form deformation of solid geometric models
Thomas W. Sederberg, Scott R. Parry · 1986 · 685 citations
Practical animation of liquids
Nick Foster, Ronald Fedkiw · 2001 · 662 citations
Computing, Computer Science, Physics +16