Publication | Closed Access
Learning to Be Simple: My Odyssey with Games
33
Citations
0
References
1999
Year
Video Game DevelopmentPaper FoldOnline GamingLearning SciencesGame TheoryEducational GameBusinessEducationSimulation Video GameGame StudyStrategyGamesArtsLearning In GamesFinite WorldGame DesignProfessional Gaming
During 35 years of professional gaming, the author has worked to simplify the methods he uses to convey basic points about growth in a finite world. He describes four games that span his career and indicates how he has learned to use simpler and simpler exercises for conveying profound lessons about limits to growth. One game, PAPER FOLD, is described fully so that the readers can use it in their own teaching.