Human-Computer Interaction · 2010 · 200 citations · 47 references
EngineeringConceptual DesignEducationUser-centered DesignUser Interface DesignInteraction ParadigmExperience DesignGraphic DesignDesign ScienceInteraction Design ResearchInteraction TechniqueDesignUser ExperienceArchitectural DesignMedia DesignDesign ThinkingHuman-computer InteractionTechnologyLearning Systems DesignLearning Design
A concept‑driven approach to interaction design complements traditional user‑centered methods by aiming to translate theoretical concepts into concrete, historically grounded designs, yet it has not been formally recognized as a distinct research methodology. The article investigates how a concept‑driven approach can coexist with user‑centered methods, developing a model that explicitly links prototyping, theory development, and user studies. The authors present a model linking prototyping, theory development, and user studies, and outline foundational principles and methodological implications for concept‑driven interaction research. The study concludes that concept‑driven interaction design offers a crucial starting point for building and validating theoretical constructs that can guide future research on novel interaction technologies.
In this article, we explore a concept-driven approach to interaction design research with a specific focus on theoretical advancements. We introduce this approach as a complementary approach to more traditional, and well-known, user-centered interaction design approaches. A concept-driven approach aims at manifesting theoretical concepts in concrete designs. A good concept design is both conceptually and historically grounded, bearing signs of the intended theoretical considerations. In the area of human–computer interaction and interaction design research, this approach has been quite popular but not necessarily explicitly recognized and developed as a proper research methodology. In this article, we demonstrate how a concept-driven approach can coexist, and be integrated with, common user-centered approaches to interaction design through the development of a model that makes explicit the existing cycle of prototyping, theory development, and user studies. We also present a set of basic principles that could constitute a foundation for concept driven interaction research, and we have considered and described the methodological implications given these principles. For the field of interaction design research we find this as an important point of departure for taking the next step toward the construction and verification of theoretical constructs that can help inform and guide future design research projects on novel interaction technologies.
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