Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment · 2014 · 10 citations · 10 references
HumanitiesSocial PsychologyNarrative StudiesNarrative TheoryVisual PerceptionCharacter ModelingImmersive StorytellingInteractive StorytellingNarrative DesignVirtual Reality StorytellingVisual StorytellingCharacter GenerationCharacter Interaction DesignCharacter RolesImmersive Visual PerceptionPerceptionStory Generation
We describe the design of a perception system for the characters in the Virtual Storyteller (VST), a character-centric story generation system. Previously, these characters were omniscient; stories involving sneaking and deception could not be generated. To remedy this, we limited the characters' visual perception using simple rules. We enabled the characters to make assumptions about the story world, so they can plan toward goals in spite of incomplete knowledge. Using the distinction between the character and actor roles of agents in the VST, we can use the assumptions to steer the story plot.
10
TALE-SPIN, an interactive program that writes stories
James Meehan · 1977 · 318 citations
Believable agents: building interactive personalities
A. Bryan Loyall · 1997 · 212 citations
An affectively driven planner for synthetic characters
Ruth Aylett, João Dias, Ana Paiva · 2006 · 101 citations