Publication | Closed Access
Autostereoscopic 3D displays
619
Citations
10
References
2005
Year
Geometric ModelingAutostereoscopic DisplaysEngineeringDisplay TechnologyStereo Vision3D VisionVirtual RealityEye TrackingExtended RealityStereo ImagingDifferent ImageLeast Stereo Parallax3D VideoAdvanced Display TechnologyHead-mounted DisplayStereoscopic Processing
Most 2D media lack stereo parallax, movement parallax, accommodation, and convergence, limiting depth perception, while stereoscopic displays compensate by providing at least stereo parallax. Autostereoscopic displays deliver 3D imagery without the need for special eyewear.
Most of the perceptual cues that humans use to visualize the world's 3D structure are available in 2D projections. This is why we can make sense of photographs and images on a television screen, at the cinema, or on a computer monitor. Such cues include occlusion, perspective, familiar size, and atmospheric haze. Four cues are missing from 2D media: stereo parallax - seeing a different image with each eye, movement parallax - seeing different images when we move our heads, accommodation - the eyes' lenses focus on the object of interest, and convergence - both eyes converge on the object of interest. All 3D display technologies (stereoscopic displays) provide at least stereo parallax. Autostereoscopic displays provide the 3D image without the viewer needing to wear any special viewing gear.
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