1988 · 310 citations · 3 references
ArtsDesignHuman-computer InteractionInteraction DesignUser Experience DesignDisplay DesignInterface DesignMobile Human-computer InteractionMobile Interaction DesignMobile User ExperienceUsability TestingContinuous Feedback SystemsFeedbackScreensTouchscreen InteractionTouchscreen InterfacesUser SatisfactionUser Satisfaction MeasurementUser Satisfaction Modeling
A study comparing the speed, accuracy, and user satisfaction of three different touch screen strategies was performed. The purpose of the experiment was to evaluate the merits of the more intricate touch strategies that are possible on touch screens that return a continuous stream of touch data. The results showed that a touch strategy providing continuous feedback until a selection was confirmed had fewer errors than other touch strategies. The implications of the results for touch screens containing small, densely-packed targets were discussed.
3
Designing the user interface: Strategies for effective human-computer interaction
Applied Ergonomics · 1993 · 5.6K citations
Arts, Computer Science, Design +14