Publication | Closed Access
The Road Rager
23
Citations
6
References
2004
Year
Unknown Venue
Multiplayer GameEngineeringOnline GamingTraffic EnforcementLocation-based GameCommunicationPervasive GameDriver BehaviorGame DesignRoad Traffic SafetyUser ExperienceGame AnalyticsSocial InteractionMobile ComputingGamesPerformance StudiesRoad RagerSocial ComputingHuman-computer InteractionArts
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur social interaction and enhance a mobile gaming experience. In this case, it is a multiplayer game designed to enable passengers in different cars to play against each other during a meeting in traffic. Using such meetings as resource opens new interesting possibilities for novel and engaging mobile experiences. In this paper we present the game concept, the implementation and the possibilities to interact - designed to successfully benefit from the dynamic and vivid mobile context created during a traffic encounter. We also present a technical test and some initial user feedback on the gaming experience.
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